A program stores data about animals using Object-Oriented Programming (OOP). The class Animal stores the data about animals. Animal Name : String Sound: String Size : Integer Intelligence : Integer Constructor() Description() stores the name of the animal stores the sound the animal makes stores the size of the animal as an integer between 1 (smallest) and 10 (largest) stores the intelligence of the animal as an integer between 1 (least) and 10 (most) initialises all attributes to its parameter values returns a string message that contains the data from the attributes
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