A computer game is being developed. The game has 10 different characters that are all active in the game. Part of the game is being written using object-oriented programming. The class Character stores data about the characters. Each character has a name and the x coordinate and y coordinate of their current position. Character Name : STRING stores the name of the character XCoordinate : INTEGER stores the x coordinate YCoordinate : INTEGER stores the y coordinate Constructor() initialises Name, XCoordinate and YCoordinate from the values passed as parameters GetName() returns the name of the character GetX() returns the x coordinate of the character GetY() returns the y coordinate of the character ChangePosition() takes XChange as an integer parameter and adds it to the x coordinate takes YChange as an integer parameter and adds it to the y coordinate
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